package music;

public class PlayList {

	public final static int WelcomScreen_Music = 0;
	public final static int Level_Music = 1;
	public final static int Barrel_Shoot_Sound = 2;
	public final static int Barrel_Reception_Sound = 3;
	public final static int final_Reception_Sound = 4;
	public final static int Banana_Touched_Sound = 5;
	public final static int Coin_Touched_Sound = 6;
	public final static int Live_Lost_Sound = 7;
	public final static int Game_Over_Music = 8;
	public final static int Banana_final_Burst_Sound = 9;
	public final static int CoinRaise_Sound = 10;
	public final static int CountScreenMusic = 11;
}
